Gaming Accessories Market Set to Double by 2030

- The global gaming accessories market is projected to grow from $6.1B in 2021 to $14.4B by 2030, driven by tech advances and rising gamer demand.
Expanding Demand Across Devices and Platforms
The gaming accessories market is expected to experience substantial growth over the next decade, according to Allied Market Research. Valued at $6.1 billion in 2021, the sector is projected to reach $14.4 billion by 2030, reflecting a compound annual growth rate (CAGR) of 9.9%. Accessories such as controllers, headsets, keyboards, and webcams continue to enhance gameplay and are increasingly viewed as essential components of the gaming experience. The rise in video game popularity among teenagers and the introduction of advanced technologies are key factors driving this expansion.
Gaming platforms are evolving rapidly, with handheld consoles, virtual reality headsets, and high-performance PCs contributing to accessory demand. Manufacturers are responding by developing products that offer greater comfort, precision, and immersion. The shift toward on-demand visual content and cloud-based gaming is also influencing accessory design and functionality. As gaming becomes more mainstream, the need for reliable and responsive peripherals grows accordingly.
Market Segmentation and Regional Trends
The market is segmented by component, device type, connectivity, end-use, and region. Headsets are expected to dominate the component category, while PCs are projected to lead in device type. Wired accessories remain popular due to their consistent performance, especially among competitive gamers. Online sales channels are forecasted to outperform offline ones, reflecting broader e-commerce trends.
Regionally, Asia-Pacific is anticipated to be the fastest-growing segment, driven by mobile gaming adoption and a large youth population. North America and Europe also show strong demand, supported by high disposable incomes and established gaming cultures. The market’s structure allows for differentiated pricing across regions, with revenue calculated based on volume and local price variations. This approach helps capture the nuanced dynamics of global consumer behavior.
Industry Drivers and Key Players
Several factors are contributing to the market’s momentum. The proliferation of smartphones and tablets, along with the integration of virtual reality and artificial intelligence, is reshaping how accessories are used. The popularity of e-sports has further boosted demand for specialized gear like mechanical keyboards and customizable gamepads. Additionally, the COVID-19 pandemic accelerated gaming activity, as people sought entertainment while staying at home.
Major players in the industry include Nintendo, Logitech, Razer, Corsair, Sennheiser, SADES, Alienware, Plantronics, Google, and Cooler Master. These companies are investing in innovation to meet evolving consumer expectations. According to Mordor Intelligence, over 214 million people in the U.S. regularly engage in gaming, underscoring the market’s scale. The rise of cross-platform compatibility is also shaping accessory development, allowing users to switch between devices without sacrificing performance.