Ubisoft Confirms Multiple Far Cry and AC Projects

Ubisoft
  • Ubisoft has officially confirmed that two new Far Cry games are currently in development, alongside several upcoming Assassin’s Creed titles.
  • The announcement follows the company’s recent restructuring, which reorganized its studios into five creative groups.
  • These updates offer a clearer picture of Ubisoft’s future roadmap as it continues to expand its major franchises.

Two Far Cry Games Move Forward in Development

Ubisoft CEO Yves Guillemot confirmed in an interview with Variety that the company is actively developing two Far Cry projects. His comments mark the first official acknowledgment of reports that had circulated about multiple entries being in production. One of the games, known internally as Project Blackbird, is expected to be the next mainline installment in the series. Early reports suggest it will feature a non‑linear story centered on a family kidnapping that unfolds over 72 in‑game hours, equivalent to 24 hours in real time.

The second project, codenamed Project Maverick, is described as a standalone multiplayer title. Sources previously indicated that Maverick is an extraction‑based shooter set in the Alaskan wilderness. The game is said to include mechanics such as permadeath, a backpack system, contracts, and other features typical of the extraction genre. These elements suggest Ubisoft is exploring new directions for the franchise beyond its traditional open‑world formula.

Assassin’s Creed Expands Despite Cancellations

Guillemot also confirmed that several Assassin’s Creed titles are in development across Ubisoft’s newly structured creative houses. The lineup includes both single‑player and multiplayer experiences, reflecting the company’s goal of growing a franchise that surpassed 30 million players last year. Known upcoming projects include the mysterious Project Hexe and a remake of Assassin’s Creed IV: Black Flag. However, recent restructuring efforts reportedly led to the cancellation of two unannounced Assassin’s Creed games.

One of the cancelled titles was said to be Assassin’s Creed Singularity. According to Insider Gaming, the project would have been a virtual trading card game incorporating Web3 and blockchain elements. It was planned for release on PC and mobile platforms before being shelved. While Ubisoft has faced criticism for its interest in blockchain technologies, this particular cancellation has not generated significant disappointment among fans.

Additional Projects and Company Changes

Beyond the Far Cry and Assassin’s Creed franchises, Ubisoft is also working on a Far Cry anthology series. The project involves Rob McElhenney, known for It’s Always Sunny in Philadelphia and Mythic Quest, along with Alien Earth creator Noah Hawley. McElhenney will star in the series in addition to serving as a producer, though his character has not yet been revealed. This marks another example of Ubisoft expanding its game properties into television.

The company continues to navigate internal restructuring as it adjusts its development strategy. Earlier today, Ubisoft announced layoffs affecting 40 developers at the studio working on the Splinter Cell remake. Despite the staff reductions, the remake itself remains in production. These changes reflect broader shifts within the company as it attempts to streamline operations while maintaining output across its major franchises.

Ubisoft’s decision to pursue both a mainline Far Cry entry and a standalone multiplayer title mirrors a broader industry trend toward diversifying franchise formats. Several major publishers are experimenting with extraction shooters, live‑service models, and hybrid single‑player experiences. The company’s restructuring into creative houses also resembles organizational changes seen at other large studios seeking more focused development pipelines. As Ubisoft continues to refine its strategy, the success of these upcoming projects may shape the direction of its flagship series for years to come.


 

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